The following group of links use MG2 as the tool to convert string vibration into reliable midi data and then sent to Magic Music Visuals which responds to the incoming midi stream. Midi Translator Pro is always in the pipeline as well. Although what is being displayed is in the form of recorded video clips, the real power is that MG2, Magic Music Visuals and Bome Midi Translator Pro can all work together in a live performance environment. Your only limitation is the horse power of the computer running the show so to speak. Both MG2 and MTP use a fraction of CPU processing power if MG2 is only used for midi conversion only. Magic will behave as long as you’re careful with the graphic load on the GPU. Although I was never able to try it, a polycarbonate projection screen placed behind the performers could provide visual stimulation to enhanced the audience experience. NOTE - the clips are all around the one minute mark or so. The actions are midi driven starting with MG2’s conversion.
Simulated guitar neck with 3d note position indicators
https://storage.googleapis.com/lpi.cdanserv.com/MG2inGrtFret_06fplx.mp4
Simulated guitar neck with 2d note position indicators and 3d note names with octave indicator
Ironman and the flag with a synthie Hammond in the background
An example of a gut (nylon) string guitar and MG2 using 3d note name, model, velocity display
Visual verification that the note and octave display are accurate using a midi keyboard for input
Why I think a guitar (or any stringed instrument) is so confusing compared to a piano
https://storage.googleapis.com/lpi.cdanserv.com/MG2FbrdKbrd.mp4
Life before MG2 using Magic’s tone to note processing logic with waveform display
I’m comparing my guitar input to a tone generated note. I don’t know how they (MG2 brainchild) do it but you can certainly see the complexities they’re up against.
Life before MG2 using Magic. Guitar note display with drum hit object display
General interest midi drum stuff using Magic multi-cam simulation - drum models are very basic
General interest midi drum stuff using Magic multi-cam simulation - drum models are very basic