I like to use MidiGuitar 2 with bends enabled, both for internal sounds and external synths. For external synths, if the patch bend ranges are not matched with the one selected in MG2, note pitches will not trigger correctly.
When trying out synths with MG2, I always prefer the ones with a Global Pitch Bend option. This vastly reduced the hassle factor, because you don’t need to save individual patches with the correct bend range to be compatible with the one in MG2
I’ve found synths vary a LOT in how they allow you to control bends. Here are some experiences:
Poison and Sampletank seem only to respond to Bend Range 2 Semitones in MG2. Even then, some patches in Sampletank don’t give correct note pitches. I can’t find a Global Pitch Bend option in either of these synths.
Music Studio, Korg iM1 and Synthmaster do have Global Pitch Bend. So far I’ve been using Bend Range 12 semitones in them and MG2, but found they work just as well with Bend Range 2. Since Bend Range 2 appears to be more common, I’m planning on switching to that for all uses.
However, I’m a bit confused: I often bend 3 semitones in my playing. Why does Bend Range 2 still track it effectively? Also, is there any intrinsic advantage in using one bend range over another, as long as MG2 and the synth are matched?