Feature Requests for the Next Version

I do appreciate this. I did some research.

Theoretically… velocity came from keyboards, the first MIDI instruments, and it is the force in which the key(s) struck the pad which processes the signal. For practical purposes it somewhat parallels volume, as a softer “hit” or softer “force” produces a softer volume. However - it’s more complicated because as you mention - instruments also have separate volume control knobs.

PROBLEM: If you know or understand compression in traditional audio, then these controls seem a bit confusing. In audio compression, you have a “THRESHOLD”. What is the threshold here?
Traditional audio compressors have a “RATIO”. What or where is the ratio here?

Here’s the problem - an audio compressor BEFORE the audio gets converted to MIDI is of tremendous value, in that it will help “even out” the volume level (MIDI Velocity) of the MIDI messages that is output by the converter.

HOWEVER… Jam Origin should not be an audio compressor. Guess what? There’s DOZENS of compressors already on the market. PLEASE… please, please, please don’t try to reinvent the wheel. Tell your users to use their own favorite compressor.

So these 3 controls Gain, Tone and Drive…are NOT the same controls you see on traditional audio compressors. Thus they’re confusing. What does gain really do? What does tone really mean and what effect does it have? – the use of the Curve knob is explained in the documentation (Yeah!!!) But it’s confusing…where are the numbers that show the amount of compression. Traditional audio compressors have NUMBERS next to their knobs, like 2:1 or 4:1, etc. What else that is not clear…is this to compress the incoming audio…OR… the outgoing MIDI notes?

It “seems” like something of great value would be to output a set or constant velocity, and then let the user adjust the final output audio volume. In other words - provide an option that no matter how hard or software I hit notes on the guitar, as long as the note dB is passed a THRESHOLD - it will be set to a constant velocity. Then ----- as with all good AUv3 plugins… let this parameter (the constant velocity) be controlled by MIDI CC messages (foot or expression pedal) .

I do appreciate your reply. I think the software has value…but sadly…it’s confusing. Even more frustrating - rather than improve and focus on being a conversion engine (audio to MIDI); that guitarists can use in their favorite DAW, or “rigs” (Amplitube, Bias Fx, etc.)… you’re trying to make a complete rig and AUv3 host software. P L E A S E…make it truly an AUv3 plugin, and let the users decide where and how they want to use it. It’s sooOOOOooo frustrating.

;-(

meanwhile… I can’t get it to work CLEANLY and efficiently [time for some YouTube videos explaining the disappointment]

Thanks, LoFiLeiF. I’ll look into that and report back.

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Like Vmusic mentioned above, I think good tracking for voice to midi, especially, might be pretty awesome at least as an experimental composer. Also, ideally it would have a pretty big pitch range for voices. Maybe its already on the horizon with MPE and MIDI 2.0 anyway? Thanks!

Hi Everyone,
SoooOOOoooo… I got it working in AUM

I do apologize. It’s very frustrating when trying to get software working is confusing. I know I went on a rant.

I would greatly appreciate better documentation; preferably in the form of videos on the software.

  1. On the GAIN, TONE and DRIVE - what do these really control, or not control and how to use them? The documentation (I believe) explains just one of these, and it’s not clear

  2. How to set up the software in other iOS hosts, like AUM - this would be helpful as well.

:::: You really have the makings of a great product :::
I hold fast on my stance that you should NOT try to turn it into a Guitar Rig type software when there are so many out there already (Amplitube, Bias Gx, TH-U, etc.)

ESPECIALLY when…as I’ve shown, the documentation is kind of weak. The conversion engine could be tweaked for other instruments like Voice, Bowed Strings, Horns, Sax, etc.

Thanks!!
Vmusic

it is important that tuning options are made easier to change/choose the correct “desired” tone on each of the 7 options available on the MG2. Only in this way, we who play oriental instruments with both whole and half and not least quarter tones will be able to use MG.

Wishful thinking?

I bought the current version back in October 2017. Not a single update since. I honestly don’t expect to see v3 in my lifetime. I’ve been waiting for polyphonic bass support and would love to be proven wrong.

Yeah, I’ve got a request – I’d like to get what I paid my money for: A Vsti that I can load as an instrument into my DAW, instead of a Vst effect, which is what I got, and which has to be loaded into an audio channel. It’s not really MIDI if it’s being loaded as an effect into an audio channel, is it?
I was told I can drag the notes into a midi channel and my DAW (Cakewalk, in my case) will convert it to MIDI. Well, guess what? I can do that already. If I lay down an audio track, I can drag it to a MIDI track and CW (Melodyne) will convert it to MIDI. I don’t need MG2 for that, so what good is it – except perhaps for stand-alone mode? Which I don’t use.

Somebody here told me that the Melodyne that comes with Cakewalk will translate monophonic signals only. This is incorrect. For grins and giggles, I just translated an entire backing track of organ, guitar, bass, and drums over to a MIDI track. Doesn’t sound particularly good, but it’s polyphonic.

Yes, that would be wonderful, but its up to DAWs to let instrument/MIDI tracks, contain audio as input for MG. Melodyne use ARA which some DAWs support, but isn’t real time… If there are any major DAWs that have workarounds here, please let me know and we can support such cases.

Hello Michael, I am sorry that you are disappointed with MG and that you have had erroneous information about this software.

Your guitar is not a MIDI instrument, it is not a VSTi and it can’t use a VSTi, right? But it can use VST/VSTi thanks to a processor for converting audio signals into MIDI and especially polyphonic data, which makes it great.

Description on the Jam Origin website:
“Our audio recognition and transcription technology is currently 13 years under development. It is truly unique and the Worlds first low-latency polyphonic audio transcription solution”
and:
" real-time polyphonic audio tracker. It tracks finger playing and complex chords as well as monophonic leads. It detects hammer-ons, pull-offs, slides and bends and transparently deals with different pickup types, intonations and fret noise."

MG simply allows you to use your guitar instead of a master keyboard.
With the standalone, MG becomes a VSTHOST in which one can load VST/VSTi and play live.
In a DAW, you insert it into an audio track like any other signal or effect processor and send the output to a MIDI track.

As said before, everything is clearly explained on the site. I have been using MG for 6 years now and I have never been so happy to have such a tool that allows me, as a guitarist not playing a keyboard, to access the world of virtual instruments.

I hope you will quickly take advantage of this unique tool.

Well, it appears I must be missing something then. I will give MG the benefit of the doubt and see if I can get it to do all that you claim it can do.

Be careful, MG is very addictive :wink:

The upcoming MG3 should have support for instruments from the East that have a quarter tone (Turkish and Arabic instruments). In addition, the MG3 should have Tuning options where you set the Tone on each of the 7 strings yourself and as desired. This is important since the instruments from the East do not have a fixed tonal scale, and the tone of each string often changes to follow the song’s Maqam “a certain set of Tones”.