Idea for key/pitch-dependent scaling effects for audio and midi units with matrix controlled

An example, here with “isolated bending” (my another feature request with autotune for the original audio input) for this proposal: It could be configured flexibly, depending on the pitch of the tone:

Starting with grunting like a pig on the very low notes of the bass, then slowly moving on to the higher notes growling like a dog or snarling like a lion or snorting like a dragon or snorting like a locomotive or hissing like a cat. Even at different bendig depths a smooth transition between gentle growling to violent grunting or snorting at the respective note.

And everything can be adjusted in a matrix according to the strength of the bending and the pitch of the tone, similar to a sequencer or shredder, but with a high note and then with the depth of the bending and the associated articulation effect.

Other tone/pitch dependent scaling effects would also be conceivable for the original audio input of guitar/bass in combination with the Deep Expressor.

All this could contribute to the variety of expression and thus to the liveliness of the playing.