Lua Interface in MG3?

Hi, all.
Will there be a LUA scripting interface in MG3, like there was in MG2?

I think so. We have been working on improving it in many ways, and it allow general programming, midi and visuals/animations, all using Lua.

I prototyped some of the current MG3 modules in Lua first, and then rewrote them in c++.

However I’m still unsure if it belongs inside MG3 or it should be a separate “MIDI machine” plugin.


Ok, Thanks.
It would probably be best as a separate “midi machine” plugin. To keep the main interface as uncluttered as possible. :wink: