Yeah i noticed that all the Valhalla effects (AU/Components) are not being scanned by MG3 Beta …so If you have NI Komplete Kontrol (Open up the Standalone and go to preferences and configure/set it @ 256 samples and 44100 Hz) then open Komplete Kontrol as an instrument within MG3 as an effect (after you’ve loaded an instrument 1st) and use the ‘Vst3’ of Valhalla it should work … i had a similar issue with a couple of the BX Synths …mainly the Oberhausen and the Knifonium (AU/Component) which kept crashing MG3… I am now able to open up those synths within MG3 in Komplete Kontrol or as a Vst3. This method seems to have solved the problem for me for now until the MG3 Beta is able to scan all the plugin folders on your system.
Supermassive and Valhalla Shimmer here. Working fine as AU components in both MG2 and MG3 no problems in scanning. Mac OS Ventura on M1 Studio base version