MIDI Guitar 3.0.60 beta update is out! (now also on Windows)

At least you get something, when I try that I have no sound through the headphones. The “Test” button on the extended audio device settings page inside MG3 delivers a test tone, also other applications work fine with the headphone output.

Thank you very much!
This is very thoroughly handled.
No congestions whatsoever!
Fantastic work!

I have no issues using the VG-800 as input and the X32 mixer as output getting the full stereo image.
Is there a specific reason why you don’t use the VG-800 as output as well?

I’m not sure what you mean with “another audio stream with effects”. The VG-800 patch volume I set to zero via foot pedal and I hear only what comes back from the DAW (edit: or MG3 standalone) if I use the VG-800 for in- and output.

You can bypass the internal VG-800 sounds if you select “re-guitar” under “Menu” > “In/Out Settings” > “USB Audio” > “Routing” (set it to “Re-Guitar” here)

And exactly this happens when you either set the patch level to zero or select “re-guitar” in the VG-800 menu.

Yes, I can pan it hard left and right and it does what is panned via stereo headphone output (L) on the VG-800 or connected with L+R over the mixer.

Edit: I used Equator 2 with a patch that has automated pan controls > all is fine

Crazy. Every BOSS hex device to date (that I’m aware of) has had a direct monitor off option. Is it the same in the GM-800?

Hello Luke, yes, the GM-800 you can also bypass with same approach. Menu > In/Out Settings > USB Audio > Audio Routing “Re-Synth”.

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I could have phrased that better, sorry. Just, I meant, since the SY-1000 has a clear “DIRECT OFF” entry in the USB config settings that I was surprised it would be omitted from the VG-800 — and also wondered if the GM-800 had the same USB config (or lack of).

Thanks for clarifying though!

Generally, MG3 can open plugins as mono or stereo, whatever the plugin prefer. But maybe we should try to force it in to stereo if its a synth.

What synth plugin are you using here?

Also, do you have anything in the master chain? It may be that some FX there mix down stereo=>mono.

hey there, is this new version support alternative tunings like drop d?

The MG3Hex version does support alternative tunings via the VST played with the normal tuned guitar. For MG3 the limit is still E2 at the moment.

Here’s a little “hack” that should work temporarily and demonstrate some incredible potential…

The Bass Tracker can track a guitar tuned down as far as E1.

As a test yesterday, I retuned a GK-loaded guitar (via the SY-1000) from E2 (sixth string) down to F1 (fifths tuning: F1 through E4) and output this as a mono signal into the Bass Tracker. It performed seamlessly playing monophonic material!

Of course, it will similarly work with any drop tunings you can throw at it as long as they fall within the detection range of the tracker you select.

Note: This feature is intended to demonstrate the recent developments made to the Bass Tracker.

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What is your experience with the Duophonic mode and a normal guitar? I achieved very good results for a bass guitar.

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I got very good results with a guitar too.

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Just replying to myself because I finally had a chance to briefly test this:

When transfering an MG3 preset/patch from macOS to Windows, the preset will load the VST3 version of the saved Audio Unit and not throw up an error if the same plugins are present. But the plugin’s parameters will not be recalled except in some cases. Every third-party plugin in any of my own MG3 presets from macOS loaded default presets.

However, for some user (@pasha) and factory presets, parameters loaded: Surge XT, TripleCheese.

It was a bit of a loose inspection…it could be that I had some of my own user presets for teh third-party plugins in the macOS versions that I haven’t brought over to Windows 11. Or it could be the way some plugins manage themselves across different platforms.

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Here are more wishes, how about adding “CC to note” so we can do key switches with a pedal.
All these “samplers” rely on keyboard players left hand for note articulation, we guitar players have to rely on our feet.
Again, this is something that I currently use with external software but if we could save it per patch it would be instant results suitable for even live performance.

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In my patches I try hard to use freewares. So you’re saying that because I mainly use AU this can create problems to Windows users and it’s not translated? Good to know.

Not exactly. I’m just trying to nail down how the same plugins work in saved MG3 presets when transfered across different OSes. I was surprised that your presets worked on Windows while some of my own didn’t. I use a mix of free and paid software so it’s not that…it requires closer analysis.

As of last week, I don’t have free/regular access to Windows 11 or iPadOS for testing (devices are on loan to family) on a daily basis so I hope other users can chime in on this stuff.

Got you. I mainly use AU and do not have a Win11 Machine to check unfortunately.

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